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The z-sampling distance for objects
is given by the
difference:
 |
(10) |
For simplicity let us use now a coordinate system for which the
observer's z-position is zero:
. With respect to the fan
projection the viewing center of the observer might be:
 |
(11) |
The sampling positions of the screen are given by
 |
(12) |
with normally
.
The sampling z-planes for objects are derived from
by
 |
(13) |
with
 |
(14) |
Figure 3:
Coordinate system, with viewing planes and representation planes
 |
The sampling coordinates for the objects to be projected on the
screen pixels are given by
 |
(15) |
or
 |
(16) |
The equivalent equation holds for
:
 |
(17) |
The sampling distances
,
,
are given as follows:
 |
(18) |
resp.
 |
(19) |
with
 |
(21) |
Next: The static object resolution
Up: 3dprojtn
Previous: Image projection and object
2000-08-21