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The dynamic object resolution

In some cases stroboscopic effects can happen when an observer is moving his vertical position. The jumping effect, of course, can be avoided by low pass filtering which reduces the resolution. The limit for this will be called dynamic resolution. This new kind of dynamic resolution is only valid in the horizontal direction. According to the above equation it is given by
\begin{displaymath}

\Delta X_{objdyn}=Max\left\{ \Delta X_{view}\cdot \frac{Z_{o...

...ht) }{Z_{screen-1}},\Delta X_{obj}\left( i_{z}\right) \right\}

\end{displaymath} (27)

If an object to be shown is situated in the screen plane than the resolution is only limited by the pixel difference of the screen $\Delta X_{screen} = LS_{pitch}$, given by the pitch of the lenticular structure.




2000-08-21